![]() Once you've effectively "solved" the main game mode, you can keep following the same steps in each game since you know what dangers are coming. Over repeated playthroughs, I've found this to be more fun than the highly scripted path in the main For The King game mode. Those five dungeons can be hidden anywhere on the map, and the player has to do a lot of exploring to find their locations, then clear them all out. The goal in this mode is not to defeat the evil wizard Vexor, but rather to successfully fight through five major dungeons. ![]() The difference in Dungeon Crawl mode is that there's a lot more randomness whereas the main game mode follows the same story progression every time, Dungeon Crawl mode tends to be more open-ended. The overall gameplay is strikingly similar to the default For The King mode. Dungeon Crawl mode shares nearly all of the same basic features with the default game mode: your characters share the same starting items, the map has the same normal areas, the chaos meter is still present, and so on. The second game mode in For The King is known as Dungeon Crawl mode, and after more time spent playing this game, I think it's become my favorite of the different options.
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